Multiplex all networks onto a single client connection using /network suffixes on channels and nicks. PASS is now just the password (no network prefix). Channels appear as #channel/network, foreign nicks as nick/network, own nicks stay bare. New namespace.py module with pure encode/decode functions. Router tracks clients globally (not per-network), namespaces messages before delivery. Client attaches to all networks on connect, sends synthetic JOIN/TOPIC/NAMES for every channel across all networks. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
3.0 KiB
3.0 KiB
Cheatsheet
Run
bouncer -c config/bouncer.toml # start
bouncer -c config/bouncer.toml -v # start (debug)
bouncer --version # version
bouncer --help # help
Podman
make build # build container image
make up # podman-compose up -d
make down # podman-compose down
make logs # podman logs -f bouncer
podman logs bouncer 2>&1 | grep -E 'INFO|WARN' # filtered logs
podman exec -it bouncer bash # shell into container
podman ps --filter name=bouncer # status
Develop
make dev # install with dev deps into .venv
make test # pytest
make lint # ruff check
make fmt # black + ruff --fix
make run # run with config/bouncer.toml
make clean # rm .venv, build artifacts
Client Auth
PASS <password> # authenticate (all networks)
Namespacing
#channel/network # channel on a specific network
nick/network # foreign nick on a specific network
own-nick # own nicks shown without suffix
/msg #libera/libera hello # send to #libera on libera network
/join #test/oftc # join #test on oftc
/join #a/libera,#b/oftc # comma-separated, different networks
Connection States
DISCONNECTED -> CONNECTING -> REGISTERING -> PROBATION (15s) -> READY
| State | What happens |
|---|---|
| CONNECTING | TCP + SOCKS5 + TLS handshake |
| REGISTERING | Random nick/user/realname sent to server |
| PROBATION | 15s wait, watching for K-line |
| READY | Switch to configured nick, join channels |
Reconnect Backoff
5s -> 10s -> 30s -> 60s -> 120s -> 300s (cap)
Config Skeleton
[bouncer]
bind / port / password
[bouncer.backlog]
max_messages / replay_on_connect
[proxy]
host / port
[networks.<name>] # repeatable
host / port / tls
nick / channels / autojoin
password # optional, IRC server PASS
Files
| Path | Purpose |
|---|---|
config/bouncer.toml |
Active config (gitignored) |
config/bouncer.example.toml |
Example template |
config/bouncer.db |
SQLite backlog (auto-created) |
Backlog Queries
-- recent messages
SELECT * FROM messages ORDER BY id DESC LIMIT 20;
-- per-network counts
SELECT network, COUNT(*) FROM messages GROUP BY network;
-- last seen state
SELECT * FROM client_state;
Source Layout
src/bouncer/
__main__.py # entry point, event loop
cli.py # argparse
config.py # TOML loader
irc.py # IRC message parse/format
namespace.py # /network encode/decode for multiplexing
proxy.py # SOCKS5 connector (local DNS, multi-IP)
network.py # server connection + state machine
client.py # client session handler
router.py # message routing + backlog trigger
server.py # TCP listener
backlog.py # SQLite store/replay/prune