uiterm: change Ui.Active to return View name

This commit is contained in:
Tim Cooper
2014-12-06 22:15:04 -04:00
parent 00c1d9b928
commit 54584f8e30
6 changed files with 14 additions and 12 deletions
+3 -3
View File
@@ -5,9 +5,9 @@ import (
"strings"
"time"
"github.com/kennygrant/sanitize"
"github.com/layeh/barnard/uiterm"
"github.com/layeh/gumble/gumble"
"github.com/kennygrant/sanitize"
)
const (
@@ -91,9 +91,9 @@ func (b *Barnard) OnScrollOutputBottom(ui *uiterm.Ui, key uiterm.Key) {
func (b *Barnard) OnFocusPress(ui *uiterm.Ui, key uiterm.Key) {
active := b.Ui.Active()
if active == &b.UiInput {
if active == uiViewInput {
b.Ui.SetActive(uiViewTree)
} else if active == &b.UiTree {
} else if active == uiViewTree {
b.Ui.SetActive(uiViewInput)
}
}
+4 -2
View File
@@ -27,6 +27,7 @@ type Ui struct {
}
type uiElement struct {
Name string
X0, Y0, X1, Y1 int
View View
}
@@ -58,8 +59,8 @@ func (ui *Ui) Refresh() {
}
}
func (ui *Ui) Active() View {
return ui.activeElement.View
func (ui *Ui) Active() string {
return ui.activeElement.Name
}
func (ui *Ui) SetActive(name string) {
@@ -138,6 +139,7 @@ func (ui *Ui) Add(name string, view View) error {
return errors.New("view already exists")
}
ui.elements[name] = &uiElement{
Name: name,
View: view,
}
view.uiInitialize(ui)